AI Insights · Timothy · October 2023
Top 5 Third Person Games on Android in Ecuador Q3 2023
Explore the performance of the top 5 third person games on Android in Ecuador for Q3 2023, including trends in downloads, revenue, and active users.
In Q3 2023, the top 5 third person games on Android in Ecuador showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the market dynamics for these popular games.
Free Fire: 7th Anniversary saw consistent weekly revenue, peaking at around $21K in late June and early July, but experienced a drop to $12K by mid-September. Weekly downloads fluctuated, starting at 36K and peaking at 52K in early August before declining to 34K by the end of September. The game maintained a strong presence with active users, starting at 2.06M and peaking at 2.67M in early August before settling at 2.22M by the end of the quarter.
PUBG MOBILE had a more modest financial performance, with weekly revenue peaking at around $2.2K in mid-July and then decreasing to $1.5K by the end of September. Weekly downloads showed significant variation, starting at 7.2K, peaking at 19K in mid-July, and then dropping to 3.8K by late September. Active users followed a similar pattern, starting at 61K, peaking at 86K in mid-July, and then decreasing to 57K by the end of the quarter.
War Robots Multiplayer Battles experienced relatively steady weekly revenue, averaging around $1.7K throughout the quarter. Downloads showed a peak of 4.6K in late July before dropping to 1.7K by the end of August and recovering slightly to 2.6K in late September. Active users started at 24K, peaked at 25K in late July, and ended at 19K.
Stumble Guys demonstrated strong weekly downloads, starting at 17K, peaking at 34K in mid-September, and ending the quarter at 24K. Weekly revenue showed an upward trend, peaking at $1.8K in late August. Active users increased from 105K to a peak of 140K in late August before settling at 119K.
Genshin Impact had a steady revenue stream, peaking at around $2.1K in late September. Downloads fluctuated, starting at 1.9K, peaking at 3.9K in early July, and ending at 3.2K. Active users showed a stable pattern, starting at 33K, peaking at 39K in late September.
For more detailed insights and comprehensive data, visit Sensor Tower.